



I thought that all video games, being local to the customer's home with a video cable between the console and the TV, used "progressive" mode, meaning "not interlaced", since there was a dedicated video cable between the two units. I was under the impression that "interlaced" video modes was only a thing for remote television content because it saved bandwidth to only send 50% of the data to the homes, so you could fit more TV channels in the same bandwidth (air or cable).
